Mathematics / Year 1 / Measurement and Geometry / Shape

Curriculum content descriptions

Recognise and classify familiar two-dimensional shapes and three-dimensional objects using obvious features (ACMMG022)

Elaborations
  • focusing on geometric features and describing shapes and objects using everyday words such as corners, edges and faces
General capabilities
  • Numeracy Numeracy
  • Critical and creative thinking Critical and creative thinking
ScOT terms

Shapes (Geometry),  Solids (Geometry)

Interactive

Sites2See: Space and Geometry for Primary

Selected links to online resources that can support the teaching and learning of geometry for primary-aged students.

Video

Play School: Buttons and shapes

Have you ever looked at the buttons on your clothes? What shapes are they? You will find that most buttons are circles, but sometimes they can come in really different and interesting shapes, sizes and colours! What are some of the button shapes and colours mentioned in this video?

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First steps in mathematics: Space

This guide supports teachers to develop students’ geometric understandings.

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Categorisation

Use this task to assess students’ knowledge and understanding of properties of shapes, and language they use when describing common features.

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Geometry: Foundation to Year 9

This comprehensive resource describes the progression of geometric reasoning. The resource demonstrates examples of relevant teaching strategies, investigations, activity plans and connected concepts in geometry including teaching and cultural implications.

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Sites2See – number for primary

Selected links to a range of interactive online resources for the study of number in Foundation to Year 6 Mathematics.

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Sites2See – measurement for primary

Selected links to a range of interactive and print resources for Measurement topics in K-6 Mathematics.

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Sites2See: Patterns and Algebra

Selected links to a range of interactive online resources for the study of patterns and algebra in Foundation to Year 6 Mathematics.

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Monster choir: making patterns

Help monsters in a choir to make animal sounds in order. Make a sequence of up to four sounds. Choose monsters so that their sounds match the sequence. Repeat the pattern to make a song.

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Mixed Up Maths, Ep 10: Treasure hunt

Can you read a map and follow directions? Well if you can chances are you can help us find the buried treasure. You'll need to know right from left, east from west, clockwise from anti-clockwise and over from under. Got all that? See you at Buccaneer's Refuge 'me hearties, arrgh'. Remember X marks the spot!

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Count Us In, Ep 15: Which Container Holds More Magic Rocks?

Flynn and Dodly are going on a camping adventure. Watch how they measure the capacity of different containers. Which container will hold the most? 'Dodly the Adventurer' needs a container to put all his precious rocks in. Can you find a container big enough?

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Count Us In, Ep 14: How big is the magic bus?

How do we measure how big something is? Flynn and Dodley want to see who has the bigger toy bus. Which bus is taller, wider, longer? Flynn models how to measure his bus using sticks so he can make a garage for his 'magic' bus. The Flying girl and others also do some measuring.

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Count Us In, Ep 10: How long is a minute?

Dodly is getting ready for a very special occasion tomorrow. How will he fill in his time? How long does he have to wait? And what is his special occasion? With Dodly, Flynn and the Flying GIrl, investigate different ways of measuring time and discover how to read analogue and digital clocks.

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Pirate treasure hunt: eight challenges

Join forces with Pirate Jack. He needs your help to solve eight problems and find the hidden treasure. Use the map to work your way through the obstacles one by one and in the right order. Apply your maths and literacy skills to make sure you collect the correct item before tackling the next obstacle. For example, you’ll ...

Online

Primary mathematics: games, simulations and modelling

These seven learning activities, which focus on 'games, simulations and modelling' using a variety of tools (software) and devices (hardware), illustrate the ways in which content, pedagogy and technology can be successfully and effectively integrated in order to promote learning. In the activities, teachers use games, ...

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The array: go figure

This tutorial is suitable for use with a screen reader. It explains strategies for solving simple multiplications in your head such as 6x4. Work through sample questions and instructions explaining how to break up numbers into their factors. Solve multiplications by using arrays to break them up into rows and columns, then ...

Interactive

Shape sorter: polygons

Help sort shapes, in the shape factory. Examine examples of shapes and determine if they belong in the Yes polygon set. Examine examples of shapes that do not belong in the set. Work out what features of the polygon are important and test your ideas by sorting some shapes. Then program the robot and see if it sorts the ...

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Desk through the doorway

Use this diagnostic task in the style of a one-on-one interview to assess a student's understanding and skills in comparing length.

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First steps in mathematics: Measurement – Book 2

A guide to teaching about measurement including indirect measuring, and estimating.

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First steps in mathematics: Measurement – Book 1

The content of this book is organised into topics including understanding units, and direct measuring.